A room in Jay, Kay & Elle's World
Machine Shop
Build it. Turn it. See what happens.
Something needs fixing.
Want to see what makes it move?
Start at the Gear Bench. Tinker opens after Missions 1โ3.
Gear + Axle + Belt + Engineering + Network + Machine
54 machines to figure out
Turn it. Watch what happens. Change it and try again.
Gear Bench
Wind the Music Box
Connect the crank to the music box.
Need a clue?Open only if you want one.
WHAT TO NOTICETouching Gears
When two gear teeth touch, turning one gear makes the next gear turn.
BUILD GOALMeet every rule
CRANK0.0 turns
TOY0.0 turns
SPEEDโ
WAYโ
COMPARE TRIALSChange one thingOptional experiment
EXPERIMENTChange one thingRun the machine. Save A. Change one thing. Run it again. Save B.
Start with Trial A.Turn the crank, then save what happened.
It works!
The toy is moving.
1 Pick a gear
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2 Make the teeth touch
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3 Turn the crank
WORKBENCH
Ready to build
Put a gear on the board.
Gears snap onto the holes. Gears that touch will glow.
PARTS
Tinker
Build anything you want
Pick a toy. Add gears, axles, pulleys, or belts. Turn the crank. Save what you build.
Second toy
Try a challengePick one, then build it.
Build anything you want.
EXPERIMENTChange one thingRun the machine. Save A. Change one thing. Run it again. Save B.
Start with Trial A.Turn the crank, then save what happened.
TINKER WORKBENCH
Ready to build
Try something.
Add gears. Make their teeth touch. Turn the crank.
PARTS
Engineering notebook
Machine Notebook
Save what you built, what it did, and what you noticed. Open a machine later to keep testing it.
No machines saved yet
Build something in Tinker, then tap Save.